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Plus, given that Yoshida has left the studio to lead other departments within PlayStation, maybe he didn’t feel good continuing the series without her being there. Video game developers like Japan Studio rarely sat on their laurels, so there’s plenty to believe they’ve just taken an interest in the handful of new projects they’ve been planning, including titles from the next and highly anticipated PlayStation 2. So why the cancellation? Well, there could be a ton of reasons. Shuhei Yoshida went out of his way to admit that a Legend of the dragon The sequel was in pre-production fairly soon after the original was released on a PlayStation blog, although he left the Japanese studio and was therefore not fully aware of all the details surrounding his cancellation, he confirms that there was at some point in time in one form or another. A sequel has not been made but it is apparently not for lack of trying. The legend of the dragon was created internally at Japan Studio by many people who are still present on PlayStation today, albeit now in much higher management roles. Again, this might not blow your mind by today’s standards, but back then there really weren’t many games like The legend of the dragon has been.Īll of this is of course what makes its complete lack of tracking all the more confusing. These effects were subtle but also made the worlds they represented much more alive. Some of the pre-rendered backgrounds would even have movement like sparkling water or blowing wind or scrolling layers.
These areas may be one of the dragon most underrated characteristics, because they are so complex and bursting with personality and intrigue at every turn. Between battles the game had a lot of towns and dungeons to explore. This combat system has been made all the more complex with the standard elements and status effects that you would see in typical JRPGs. The dragons themselves could be upgraded as well, and once you master that performing special attacks once all three of your characters’ dragons were upgraded was yet another layer to attain and master. Once you use it to become a dragon the battles escalate dramatically as you are now much more powerful and have access to new attacks in this form. Once you get the attacks under control, you will soon notice your SP increasing. Pressing the right button at the right time can maintain a combo and increase the damage you deal, while messing it up can have the opposite effect. It was a game that combined interesting characters, pretty deep story threads, and a handful of fun twists and turns on the JRPG format. These days it’s no secret that The legend of the dragon is a true classic.
So, given all of this, what happened? Why did this game launch with such success and then stop being something else? What happened to hell the Legend of the dragon, and where is the continuation? The payoff went far beyond just positive critical reception, as the game would sell surprisingly well in the US and Japan, which was extremely rare for a JRPG of any kind at the time. The game has been praised for its artistic elements such as lush backgrounds and detailed character models, and has even received compliments for some of its more impenetrable elements of the combat system. The legend of the dragon didn’t go too far conceptually, but it was awarded for its tight execution and somewhat more realistic story than most other JRPGs of the time. It was a game that surely didn’t eclipse the Final fantasy series in terms of sales or critical reception, but it still managed to cultivate a large fan base with its excellent take on the JRPG format. The legend of the dragon was one of those games. These JRPGs would rarely surpass the popularity of the bigger PlayStation titles, but a few games like Final fantasy 7 would, and it would spark more and more interest in the genre as a whole, which of course would lead to more sales and more games. One of the biggest niches the system could carve out for itself was a healthy selection of Japanese-style role-playing games. He had timeless platform mascots with crash and Spyro, tons of shooters, and it even served as an incubator for the survival horror genre as we know it today. TThere are many things that PlayStation 1 was known for.